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Patterns of Collaborative Convergence in a Scenario-Based Multi-User Virtual Environment., and . CSCL, International Society of the Learning Sciences, (2011)Using process mining to identify models of group decision making in chat data., , and . CSCL (1), page 98-107. International Society of the Learning Sciences, (2009)Developing a Text-Integration Task for Investigating and Teaching Interdisciplinarity in Science Teams., and . ICLS, International Society of the Learning Sciences, (2018)Working the system: Development of a system model of technology integration to inform learning task design., , , and . Br. J. Educ. Technol., 50 (1): 326-341 (2019)An Actionable Approach to Understand Group Experience in Complex, Multi-surface Spaces., , , , and . CHI, page 2062-2074. ACM, (2016)Nebula: A discourse aware Minecraft Builder., , and . EMNLP (Findings), page 6431-6443. Association for Computational Linguistics, (2024)The importance of sharing information: using NIEM to improve governance in developing countries., and . ICEGOV, volume 444 of ACM International Conference Proceeding Series, page 137-142. ACM, (2010)Collaborative Problem Solving Processes in a Scenario-Based Multi-User Environment., , and . CSCL, International Society of the Learning Sciences, (2011)Using Automated and Fine-Grained Analysis of Pronoun Use as Indicators of Progress in an Online Collaborative Project., , , and . CSCL (1), page 486-493. International Society of the Learning Sciences, LuLu, Amazon, (2013)Students engaged in collaborative modeling., , and . CSCL (1), page 28-32. International Society of the Learning Sciences, (2009)